Senior Software Engineer (VR/XR/AR)
<b>Requirements:</b>
<ul><li>Commercial experience in C#, C++, C, with a focus on real-time or systems-level development.</li><li>Proven Unity3D and Unreal Engine product delivery experience.</li><li>Experience deploying to PCVR and standalone XR headsets (Quest, Vive, Pico, WMR, etc.).</li><li>Familiarity with XR runtimes and interaction frameworks (OpenXR, SteamVR/OpenVR, Oculus/Meta XR).</li><li>Strong understanding of hand tracking, multi-threaded debugging, and low-level OS/hardware concepts.</li><li>Experience with BTLE communication, Jira, and cross-functional collaboration.</li><li>Desirable: Sensor fusion, IMUs, ML-based gesture recognition, robotics, haptics, biomechanics, or real-time simulation experience.</li></ul>
<b>Responsibilities:</b>
<ul><li>Build real-time 3D hand tracking and gesture recognition pipelines in Unity3D and Unreal Engine.</li><li>Develop high-performance native code in C#, C++, and C for multiple XR platforms.</li><li>Integrate low-level sensor data and device protocols alongside hardware and firmware teams.</li><li>Optimise performance, latency, and memory usage across diverse hardware targets.</li><li>Maintain and enhance SDKs, supporting external developers and ensuring consistent behaviour across devices.</li><li>Mentor engineers, influence architectural decisions, and contribute to product roadmap planning.</li></ul>
<b>Technologies:</b>
<ul><li>3D</li><li>C#</li><li>Firmware</li><li>Hardware</li><li>JIRA</li><li>Robotics</li><li>Sensor Fusion</li><li>Unreal</li><li>VR</li><li>GameDev</li><li>Architect</li><li>C++</li></ul>
<p><b>More:</b></p>
<p>We are building the next generation of spatial interaction using stretchable sensor gloves that deliver high-fidelity 3D hand articulation and gesture recognition across VR, XR, and AR platforms. As a Senior Software Engineer, you will influence the future of spatial interaction and human-computer interfaces. Our collaborative, engineering-driven culture allows your technical decisions to make a real impact, while you work with cutting-edge hardware used by developers, researchers, and creators worldwide. This position offers the flexibility to work remotely from the UK.</p>
<p>last updated 8 week of 2026</p>