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Unreal, Blender & DCC Plugin Developer

Seismiq Full Time Remote (Full Remote, United Kingdom) 1 month ago
<p><b>Salary: £50,000 - 90,000 per year</b></p>
<b>Requirements:</b>
<ul><li>Experience developing plugins for Unreal Engine (C++)</li><li>Experience developing plugins for Blender (Python)</li><li>Strong understanding of at least one major DCC platform (Maya, Houdini, etc.)</li><li>Proficiency in C++ and Python</li><li>Familiarity with common plugin SDKs/APIs</li><li>Experience integrating tools with external web services or cloud platforms</li><li>Understanding of 3D pipelines: meshes, materials, cameras, scene graphs, etc.</li><li>Familiarity with real-time/viewport performance considerations</li><li>Nice to Haves:</li><li>Background in 3D visualization, VFX, or game development</li><li>UI/UX experience inside tool viewports</li><li>Knowledge of WebRTC, real-time collaboration tech, or custom DCC pipelines</li></ul>
<b>Responsibilities:</b>
<ul><li>Design and develop plugins/add-ons for Unreal, Blender, and additional DCC tools.</li><li>Implement features such as scene sync, annotation display, camera navigation, and asset metadata exchange.</li><li>Build stable communication layers between the plugin and our platform backend.</li><li>Optimize performance for large scenes and real-time environments.</li><li>Collaborate with product, backend, and UX teams to align plugin features with user workflows.</li><li>Maintain documentation, versioning, and deployment pipelines for plugin releases.</li><li>Troubleshoot issues across different OS and DCC versions.</li></ul>
<b>Technologies:</b>
<ul><li>3D</li><li>Backend</li><li>Cloud</li><li>Python</li><li>Unreal</li><li>Web</li><li>UX UI Design</li><li>GameDev</li><li>Architect</li></ul>
<p><b>More:</b></p>
<p>We are building a next-generation 3D environment review and annotation platform that enables artists, designers, and clients to collaborate directly inside their preferred 3D tools. We offer the opportunity to shape a new collaborative 3D ecosystem while working directly with technical founders and top artists/designers. Our flexible schedule and remote-friendly environment allow you to be part of a small, expert team where your work has a real impact. Benefits include private medical insurance and the ability to work from home.</p>
<p>last updated 8 week of 2026</p>

Job summary

Salary: £50,000 - 90,000 per year Requirements: Experience developing plugins for Unreal Engine (C++)Experience developing plugins for Blender (Python)Strong understanding of at least one major DCC platform (Maya, Houdini, etc.)Proficiency in C++ and PythonFamiliarity with common plugin SDKs…

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Imported: Mar 4, 2026 07:19

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Last updated: Mar 12, 2026 20:18
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